Tampilkan postingan dengan label Penn National Gaming. Tampilkan semua postingan
Tampilkan postingan dengan label Penn National Gaming. Tampilkan semua postingan

Jumat, 15 Juli 2016

Interview with Chris Sheffield: Penn National Gaming




Mr. Chris Sheffield has been Senior Vice President and Managing Director of Interactive Gaming at Penn National Gaming Inc. since January 2015. Mr. Sheffield is responsible for setting the Company’s strategy as it prepares for the launch of online gaming initiatives across its portfolio at Penn National Gaming.





1). What is your role at Penn National Gaming?  What did you do prior to this position?

"My role is Managing Director / Senior Vice President i-Gaming at Penn which is a new role created this year .  Previously I was managing Director of digital for Betfred in the UK who are a very large betting and gaming business which generates over $ 15 Bn in revenue per year from retail and online operations.  Prior to Betfred, I had an entrepreneurial career and most notably developed Million-2-1 into the largest mobile gambling business in the UK which was eventually acquired by International game Technology (IGT)."

2). Tell the readers the things in the I Gaming platform  that you feel could be implemented here?

"The UK is the World’s most advanced online gambling marketplace and every form of gaming and gambling online for real money is legal and regulated.  This creates a huge amount of tax revenue for Government,  tens of thousands of jobs,  consumer protection for players and drives innovation as operators race to deliver the next great product.  Sports betting is also legal via all channels,  and nowadays in the UK mobile and betting “In Play” as the action happens is the most popular betting activity with $ billions wagered every weekend on soccer, horse racing and other sports.  I see no reason why a similar model could not be implemented across North America and consumers here given the chance to wager legally rather than off-shore with all of the protection and additional tax revenues a regulated model would generate."

3). What would work best in the perfect I Gaming regulatory format?  A federal structure or the current state by state initiative.

"From an operator’s standpoint,  of course a federal position would work best as would be one size fits all and a lot easier to support from a single infrastructure.  However,  given land based gaming businesses are regulated state by state, this is more likely the way things will happen with each state being able to determine its own path and regulations."

4). In Europe, what games are the most popular in the I Gaming environment?  What are the demographics of the players?


"In the UK, sports betting is huge but it is quite a low margin and very competitive business.  The most commercial aspect of i-gaming is casino games (slots, roulette, blackjack e.t.c.),  live dealer casino games,  virtual sports, bingo and poker which is currently in decline.  The customer demographic depends very much on the brand and product and typically a sport-book operator would appeal more to the younger male whilst gaming / bingo focused would appeal more to the older female type audience.  However,  mobile gaming now has overtaken the PC and other devices and this is skewing to a younger more tech savvy customer who is able to play games or wager from anywhere."


 5). Online Gaming does have fears associated with it. The two that immediately come to mind are cannibalization of brick and mortar casinos and an up surge of compulsive gambling. Are these concerns valid?


"As can be seen from Europe,  there appears to be very little cannibalization from bricks and mortar to IGaming and the two channels can be used to help customers become more loyal to a single brand and increase lifetime value and wallet share.  This is also being seen in New jersey with operators such as Golden Nugget being able to report a very positive impact on land based customers  visitation and spend since the advent of IGaming in the State."


"I would also point to Europe regards compulsive gambling and again there is no evidence that there is a link between increased gambling problems and new technology.  At the end of the day,  technology allows the implementation of better controls to protect the customer than the land based environment."

6). Fantasy Sports Betting is the talk of the US. What would it take to bring Online Gaming to this level?

"The biggest challenge that igaming faces is that it is not currently legal in most states whilst fantasy sports for the time being is allowedin most states  across the country.  iGaming needs to prove volume and scale in New Jersey which is improving month by month and issues such as banking (high decline rates for transaction) need to be resolved. Once the model is proven I am sure other States will introduce bills to legalize igaming as a way to raise tax revenue, protect the consumer and bring illegal offshore business back to the US."

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Senin, 15 Juni 2015

Online Gaming News in Pennsylvania



The past three weeks have been similar to  Fast and Furious 7 with all the activity involving online gaming. Pennsylvania has at least two additional bills that are related to internet gambling. One takes on the logistics involving registration and the exclusion of any holders of a Category 3 license. This would deny Valley Forge the opportunity to participate.
 
The new bills are also asking for a tax rate of 54%. This is  the same level that Pa. taxes slot play. This will not work in an online environment. New Jersey is making things work with a rate of 17.5%. That rate has the operators able to market the product and turn a profit. With the rate of 54%, there would not be internet gaming in New Jersey. Delaware taxes online slots at a rate of 43.6 percent and 29.4 percent for other games, including poker. The first $3.75 million per year has a 100 percent tax rate. They are not making any money.
Mark Lipparelli

Mark Lipparelli, Former Chairman of the Nevada Gaming Control Board, told a California House Committee that he felt the proper tax rate would be the high single digits and that any amount higher than the low teens would hurt the growth of regulated online gaming. Promotions are the drivers of internet wagering. They are limited when the profit margin is minimal. A rate of 12 to 15% is suitable. It could start at the low end and increase over a 4 year span.
 
I am sure that the compromise phase will come when the bills reach the floors of the House and Senate. Here are my three bullets of what can make this happen successfully and by 2016.

  • Remove the registration at the property stipulation. That takes the convenience factor out of it. This also limits the operator to a locals only atmosphere.
  • Set up the capacity for compacting agreements with any state that has online gaming. This would increase liquidity in Poker and Slots when tournaments are held. It would also drive more revenue to the participating states.
  • Limit the amount of providers to casinos that are currently operating  in this state. They are stakeholders and would maintain the integrity of the online product. Allow at least one partner that is independent of the casino to buy into the platform of shared revenue, provided that partner can pass a review by the Pennsylvania Gaming Control Board. This would increase marketing efforts. 


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